Destiny 2 is currently in its Exotic Quest, which is its second phase of challenges, each of which focuses on a different “Exotic” item. The first, Destiny’s Edge, focused on weapons, and you can still get that if you want, but Exodianna will be moving on to the next phase of the quest. To get it, you need to get the “Destiny 2 Lumina Exotic Hand Cannon” quest, which requires you to get the “Destiny 2 Dredgen Yor Exotic Scout Rifle” quest up to 9.0. You can get the quest by heading to the Sleeper of the Last City, which is the gunsmith who is offering the quest. If you get to 9.
Carrying a hand cannon with you on your adventures is a really cool thing, but it doesn’t always make sense. Why would you pick a weapon that only has a chance to fire once? Why not a gun that has unlimited ammo? I mean, you can carry a bunch of those. But the Lumina makes sense; it’s a one-use weapon, but it fires with such power that it will seriously slow down the enemies ahead of you. It’s a great weapon for taking on bosses, and since you’ll likely be fighting a lot of those, it would be smart to have a few of them on you at all times.
The exotic hand cannon quest in Destiny 2 is a bounty that was introduced with the recent loot update and for this blog post we will talk about the quest and how to complete it. There are a couple of ways to complete the quest and we will talk about both of them. The first type of quest is where you complete the quest to gain the quest item and then complete the quest to complete the quest. The second type of quest is where you complete the quest and then complete the quest to complete the quest. Both of these quests vary in difficulty and we will talk about the different difficulties in the quest.
What is Lumina in Destiny 2, what are the benefits, and why would you desire it? We’ll go over everything about the Exotic Hand Cannon “Destiny 2 Lumina” in this post.
luminosity in destiny 2
What exactly is Lumina?
The Lumina is an exotic kinetic hand cannon that is closely related to another exotic HC, the Thorn, and shares much of the latter’s unique perk. The lumina, on the other hand, is a weapon of light that may heal your friends, while the Thorn is a weapon of infinite darkness. Noble Rounds is the exotic perk, and its description says, “Kills with this weapon leave behind Remnants.” When you absorb a Remnant, it transforms your next hip-fired shot into an ally-seeking Noble Round and partly refills the magazine.”
guide to the lumina quest
For the uninitiated, this means that everytime you kill someone with the Lumina, a tiny white circular spark will appear in the air, which you must pick up, and it stacks as noble rounds. You may stack up to five. When you fire this pistol without advertisements, often known as hipfire, it fires a white ball of healing energy that tracks towards your nearest ally. You can only fire other guardians and not bounce it off the wall to heal yourself.
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Chambered Compensator, Accurized rounds, Polymer Grip, and Blessing of the Sky, which is linked to the exotic perk and reads: Using a Noble Round on an ally heals them and gives both you and them a weapon damage boost for a brief period. Because this ability is linked to healing or strengthening an ally, running a warlock on the well of radiance also triggers beneficent dawn. In addition, during the worthy’s season, a catalyst was introduced, which grants a boost of two remnants each kill, allowing you to acquire the noble rounds twice as quickly.
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The questline debuted during the Season of Opulence, and it’s a bit of a snoozer. It’s one of Destiny 2’s longest questlines, requiring a lot of farming and effort, particularly if you’re doing it alone since most of the quest stages are quicker the more members of your fireteam have the weapon equipped.
Lumina Destiny 2 is a sequel to Lumina Destiny.
Is it, therefore, worthwhile? If you’re searching for a warlock, this is unquestionably a fun pistol to wield. Although its perk is a little gimmicky, it provides a nice damage boost when piled up, and you can use it to heal your fireteam in a need. It has the potential to be very useful in PVP and certain mid-level tasks. Furthermore, you’re getting a two-for-one bargain here, since the lumina includes the legendary hand cannon Rose, which is a great addition to your arsenal once completely upgraded.
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How to acquire Lumina in Destiny 2
As previously said, the Lumina questline is one of the game’s longest exotic missions, and it’s much easier to complete in a fireteam since most sections count higher if everyone has rose equipped. Nonetheless, even today, when the majority of the player population has completed the mission, you could accomplish it on your own, although at a painfully sluggish pace. So, here’s a detailed step-by-step tutorial on how to obtain it.
guide to the lumina quest
Location of the System Positioning Device and a Fateful Gift
You begin in the Trostland loading zone in the EDZ. You enter the salt mines on the other side of the temple. You battle past the fallen and locate the fallen transmat device at the bottom of the mine, where you step on the plate and transmat outdoors to a hillside, where the Combustion narrative mission in the red war campaign brought you.
What is the best way to acquire Destiny 2 lumina?
You sprint up the hill, keeping to your left, until you reach a rock that marks the end of the little trail. As you approach the wall, you’ll see guardrails on your left and a large blue fallen force field blocking your way to the right. You may leap from a tiny ledge in the rock above you and into a small cave, where you’ll discover an abandoned campground.
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Walk all the way to the end, and you’ll find two missions, the Fateful Gift and the System Positioning Device, in a box. This will now direct you to one of six places where you must locate an elegant wooden box. In some instances, it’s not truly concealed and simply sits there, but in others, you’ll have to be a great detective to locate it.
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This mission spawned on Io, at the Excavation site II, for me both times, but it spawned in Alton Dynamo on Mars or in the Shaft 13 in the EDZ, the High Plains on the Tangled Shore, or in the Sinking Docks on Titan, or in the Keres’ Spine in the Dreaming City, for some of my friends. The excavation site II one is located in the final room as you enter, just across from you beneath the big window, and yes, it is simple to locate.
Spine of Keres in the Dreaming City
The Alton Dynamo is buried in a shaft to your left as you enter the first chamber. As you were performing the Will of the Thousand Strikes, you went to Alton Dynamo. When you get to the platform where the strike takes place, you open the vent and fire it, but this time you enter the first chamber via the door.
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Clear out the advertisements, then return to the entrance, face the room, and turn right. A ventilation shaft is located on the wall far above you. Shoot it, then jump into the water and follow the shaft. You’ll see another cover, which you should also blast, and then you’ll be in a tiny chamber. On the other side of the entryway is the box.
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In the EDZ, the Shaft 13 is also straightforward. When you enter the lost section, there is a door in the decrepit hallway on your left that is normally closed. Pass through this door and look to the left for the box, which is on a table. The one in the High Plains is a little trickier. Keep to the left side of the big rock as you approach from Four-Horn Gulch and past the collapsed campsite.
Gulch of the Four Horns
A flat white rock lies underneath the first cable support structure. Take that and go to the center, then turn right. The box is hidden in a tiny crevice in the opposite rock. Titan’s Sinking Docks is a simple game. You go to Siren’s Watch and then to the Sinking Docks. When you descend the damaged stairs to the red platforms, look to your right for a column with an ad spawning door labeled 7. It’s just behind the bow.
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At the observatory, one may find the Keres Spine. You leap up to the upper platform where the Odynom spawns in the Oracle Engine quest. The box is located at the platform’s furthest corner.
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The next section is self-explanatory. When you get the chance, you pull out your masterwork weapons and generate your supers. I’d use blind wells (since it helps you acquire your super quicker), but you could do this while simply playing anyplace. When you’re done, you’ll receive your rose, but no bonuses. To update it, you must follow three steps.
Produce 250 orbs of light (Bearers of Evil Past)
Steps to a Complete Rose, Revealed
To begin, you must do multi-skills without reloading. Go for crit shots and try to locate red bars. This should be straightforward, and it may be done while working on the following assignment, which is to earn 35 points by doing forges, escalation protocol, or blind well. It’s better if there are more individuals brandishing roses.
Destiny 2 lumina: Complete Rose, Revealed Steps
If you’re playing it alone, I recommend escalation since it’s worth 7 points and now that everyone is completing the evacuation questline, it’s always crowded. The final goal is to reach 50 thousand points before dusk, which may be accomplished by completing the ordeal even on adept. I’d still do it on heroic, with weapons to stagger the champions, since no one else appears to be doing it on that level, so you may become irritated. You’ll receive the completely updated rose with accurized bullets, outlaw, and polymer grip when it’s finished.
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Quest step for the leader of the fireteam
This one is easy if you have a complete fireteam, but it may be very irritating if you’re playing alone. You must complete several activities such as strikes, blind wells, menagerie, and escalation or forges. However, although everyone of your fireteam wields rose in a run of menagerie, it only counts 5 percent towards completion if you are the only one. If you’re doing this by yourself, it’ll take a lot of grinding.
Quest step for the leader of the fireteam
Step 1 in the Quest for Strength in Numbers
As a fireteam, you must use hand cannons to kill guardians in the crucible, destroy an invader before it kills any of your comrades, and produce 50 orbs of light. This seems to be a simple task, particularly if you are skilled in PVP and gambit. The guardians your squad kills with hand cannons will count toward the objective, and because you’ll be playing gambit, generating orbs shouldn’t be an issue.
Step 1 in the Quest for Strength in Numbers
In essence, the description neglects to specify that the Not on My Watch medal is required. You have 10 seconds to destroy the intruder once it hatched. It’s not difficult, but it’s mainly a matter of chance. Install heavy ammunition finders and machine gun scavenger modifications to your Xeno. Get a good 11 bullets and be ready when you notice the adversary preparing to send in an invasion. Good luck with your search!
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Step 1 of the Bloom Quest
You descend into the Will of a Thousand Strikes, destroying as many crystals as you can. I believe 11 is plenty, but it’s better to be cautious than sorry. After you’ve killed Xol, your rose will change into the lumina.
LUMINA LUMINA LUMINA LUMINA LUMINA LUMINA LUMINA
The only thing left is to wait for gambit, strikes, or the crucible to drop the catalyst. You do not need to be concerned since it is a fairly regular decrease. It’s a little rough, but the pistol is excellent and definitely worth the effort. So, if you decide to become a guardian, good luck with your farming.
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Frequently Asked Questions
How do you get the Lumina in Destiny 2 2021?
You can get the Lumina from a vendor in the Tower.
What is the best hand cannon in Destiny 2 2021?
The best hand cannon in Destiny 2 2021 is the Gjallarhorn.
Can you still get the Lumina quest?
Yes, you can still get the Lumina quest.
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